software products(s) you have purchased or obtained for evaluation, including both the software and the associated documentation and other materials "Program" means the TYPINGMASTER Finland Inc. This agreement explains when and how you may use both UNREGISTERED-DEMO and REGISTERED copies of software products from TYPINGMASTER Finland, Inc. TYPINGMASTER'S LICENSE AGREEMENT FOR REGISTERED/UNREGISTERED/DEMO VERSIONS WHICH INCLUDES LIMITED WARRANTY AND DISCLAIMER: IF YOU DO NOT AGREE WITH THESE TERMS, THEN TYPINGMASTER IS UNWILLING TO LICENSE THE PROGRAM TO YOU, IN WHICH EVENT YOU SHOULD NOT CLICK "YES" AND YOU SHOULD NOT PURCHASE OR USE THIS SOFTWARE PRODUCT. PLEASE READ THE TERMS CAREFULLY BEFORE CLICKING ON "YES" AND INSTALLING THE PROGRAM, AS CLICKING ON "YES" AND INSTALLING THE PROGRAM WILL INDICATE YOUR AGREEMENT WITH THEM. IS WILLING TO LICENSE THIS SOFTWARE ONLY UPON THE CONDITION THAT YOU ACCEPT ALL OF THE TERMS CONTAINED IN THIS LICENSE AGREEMENT. ![]() REMEMBER TO TYPE AT A STEADY PACE AND USE THE HOME ROW FOR REFERENCE.TYPINGMASTER FINLAND, INC. THIS LESSON USES ALL OF THE LETTERS IN THREE AND FOUR LETTER WORDS. Text found in MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do/LESSON 9.txt: WHEN YOU FINISH IT YOU'LL BE READY FOR SOME REAL TYPING. THIS LESSON PRACTICES ALL OF THE LETTERSON THE KEYBOARD. THIS LESSON WORKS ON RELATING THE FIRST AND THIRD ROW KEYS WITH THEIR RESPECTIVEHOME ROW KEYS.ĮACH 'WORD' CONSISTS OF A HOME ROW KEY, A NEIGHBORING KEY THAT USES THE SAME FINGER, AND THE HOME ROW KEY AGAIN. Text found in MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do/LESSON 8.txt: WATCH OUT FOR ' (THE SINGLE QUOTE ON THE 7 KEY) - SOMETIMES IT'S HARD TO SPOT. Text found in MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do/DISK.bas:ġ0 REM IN# SPEED= L PLOT DEL [ DEL Xh LET i STORE h PLOT DEL ciĥ7416 GOSUB OR NOT c * * HLIN DIM b COLOR= CONT INPUT COLOR=ģ0340 INPUT u INPUT PDL + RETURN bii DEL DATA LET + RETURN bi DEL INPUT STORE PR# iD DEL & ROT= iĢ7018 DEL Y ROT= i DEL Z COLOR= RETURN DATA SCALE= PRINTĤ3512 U DEL R SPEED= DEL 3 COLOR= RETURN b DEL GR RETURN b TAB( HGR2 SCALE= nĥ5248 ONERR, SPEED=, SPEED= LOMEM: s RESUME t DIM H ROT= * GR DIM c INPUT bhH = ROT= * GR DIM p INPUT o LOMEM: o THEN ONERR p VAL GOSUB h VTAB M = m Xĥ28 VTAB WAIT j DEL = WAIT i DEL found in MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do/LESSON 16.txt: Text found in MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do/A.bas: Create your own lesson for specific needs.ĭisk info for MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do:įile Name: a2_MasterType_The_Typing_Instruction_Game_1981_Lightning_Software/MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.doĭisk directory for MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do:Ī2_MasterType_The_Typing_Instruction_Game_1981_Lightning_Software/MasterType_The_Typing_Instruction_Game_1981_Lightning_Software.do DISK VOLUME #254ĭOS 3.3 format 50,944 bytes free 92,416 bytes used. ![]() Eighteen progressive lessons graduated from home-letter recognition to 9-letter words, numbers and BASIC programming words. Zap the enemy by typing correctly or the word zaps you. Typing instruction game that dares to be fun.
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